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November 18, 2020 Training

Gamification for Interactive Learning by Karl Kapp on Lynda.com Game Thinking Game thinking pulls on deeper game elements, like engagement loops, freedom to fail, player’s journey; used in opposition to gamification because it tries to use game elements that are more intrinsically motivating Gamification capitalizes on the game element of replayability. Repetition without the content …

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November 11, 2020 Training

Improving Library Tutorials: The Multimedia Design Principles by Darlene Aguilar on Youtube.com Memory Process Environment > Sensory Register > Working Memory <> Long Term Memory Design effects are stronger for low-knowledge learners than high-knowledge (people who are novices benefit from the design more than experts) Maybe the design aids in keeping new learners engaged while …

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